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Welcome to the AR DevCamp wiki!

After nearly 20 years in the research labs, Augmented Reality is taking shape as one of the next major waves of Internet innovation, overlaying and infusing the physical world with digital media, information and experiences. We believe AR must be fundamentally open, interoperable, extensible, and accessible to all, so that it can create the kinds of opportunities for expressiveness, communication, business and social good that we enjoy on the web and Internet today. As one step toward this goal of an Open AR web, we are organizing AR DevCamps technical sessions and hacking opportunities in an open format, BarCamp style.

The first Augmented Reality Development Camp (AR DevCamp) took place Saturday December 5, 2009 at the Hacker Dojo in Mountain View CA and simultaneously in New York City and Manchester, U.K.!

Here’s a quick overview:

Planning: NYC ardevcamp2010
Past Event: Mobile Health AR Workshop Palo Alto California, May 26, 2010
Past Event: ARDevVancouver, May 29, 2010
Past Event: ARDevBerlin, April 24, 2010
Past Event: ARDevAmsterdam, April 17, 2010
Past Event: ARDevZurich, March 1, 2010
Past Event: ARToronto Canada February 27, 2010 http://artoronto.com at OCAD
Related Events: http://wherecamp.org
Past Event: ARdevcamp Frankfurt Germany January 23, 2010 http://argency.eu/subdomains/blog/blog_html_code/?page_id=130
Past Event: ARdevcamp HackerDojo
Past Event: ARdevcamp Manchester See Manchester_planning_here
Past Event: NYC ardevcamp
Regional Events and Interest Lists:: AR DevCamp interest list
Community: openARweb discussions @ardevcamp #ardevcamp Blog GoogleGroup @ardevcampnyc LinkedIn Group ARDevMob Meetup @ARDevMob
Sponsorship: We gratefully acknowledge our sponsors’ support for the open AR development community! If you would like to help us with a contribution to cover basic event costs (food/drink etc) ping @ardevcamp on Twitter.
Background Info
Among other topics, we’ll discuss are implications of how the various layers of an open augmented reality stack will fit together to support the following straw man requirements:

support for both fundamental kinds of AR requiring semantic frameworks be harmonized: 1. Image Triggered and 2. Location Based.
support for many image trigger types, and many coordinate systems.
a description of what happens on the focal plane of the view, including user interface conventions, and rendering rules.
a description of the properties of a specific object or place, including data type, decoding and rendering requirements and resources
support for local media types produced by many applications domains including 2D Web, 3D web, web maps, GIS, CAD, BIM, 3D game and virtual worlds
support for local rendering rules and coordinate systems for specific places and objects e.g. html, CAD objects and spaces, video, rendered graphics game objects, etc.
harmonization and interoperable semantic framework with adjacent semantic domains within overlapping computing and media domains, e.g. web, CAD, mapping, games, virtual worlds, etc.
support for secure transactions and data exchange
support for sensors and sensor networks
social network interoperability, managing groups, permissions, and privacy
messaging, communication, and collaboration
interop with the internet of things and the semantic web
. . .

Background:

Data Representation in the Geospatial web

GeoRSS
GeoJSON
KML
OGC standards (GML, CityGML etc etc)
W3C Geolocation API

Data Representation in mobile AR

POIs in Layar
Formats in Gamaray
Wikitude’s API
Garmin CSV POI format
GPX Schema
Yahoo local search request & response parameters
POIs in Junaio

Data Representation in 3D

CityGML
Web3D Consortium – web3D open standards
X3D Geospatial component

Other location topics

iPhone API core location framework
Android API Location class

Topics regarding Business/Cultural Relevance of AR/emerging tech (Canceled)

The Outernet Guidelines Initiative — how AR, Semantic Web and AI make our lives more digitally relevant (John C. Havens @johnchavens)
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